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For many generations, Tredony has been a central hub of commerce and trade for the region. The first pupils of their famed Institute did the math and discovered that it was far more profitable to buy and sell goods than actually produce them.

Tredony is a wealthy territory that has been a great hub of trade ever since students of its famous institute realized commerce earned more than industry, many generations ago. Tredony is now part of the kingdom but is locally ruled by the Merchant Prince or Princess.

Trading[]

Tredony imports herbs and seeds. Merchants can gather Wildflowers. Considered the 'party animals' among the plant kinigdom. Er, 'party plants', that is. Wildflowers (along with Bloodmoss. A blood red moss whihc grows around the base of other herbs. BloodmossGrassweed. Among experts it continues to be hotly debated as to whether this plant is really grass or a weed. It always grows among the roots of other herbs. Herbalists tend to pull it out whenever they see it to help more valuable herbs grow. Grassweed, and Seeds. It's a closely guarded secret among farmers that seeds eventually grow into plants Seeds as byproducts of picking the flowers) to trade at Tredony for a good amount of Simoles, and can buy other herbs at the Village Shoppe to trade for a modest profit. Alternatively, Sims with better plant-harvesting abilities can transfer their plants to the Merchant, who can then trade them.

Trades:

Benefits[]

Tredony's traders provide the kingdom with several food and drink recipes, including the Banker's Ale,Tredonian Gem Wine, and Fine Loaf recipes.

The Guild Consortium[]

The Guild Consortium is a selected group of Noble npc's invited to your kingdom to broker a Peace Treaty between Aarybyville, Tredony and your kingdom. You will meet Guild Lord Demetrius Landegraab, his son Dacian Landegraab and Admiral Horus Mandrake.

Gallery[]


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