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With the right tools and a bit of magic, the kingdom could offer up a golem as the culprit, sparing all of our valuable humans from Jacoban wrath. It might take a bit of convincing, but no one would get hurt and everyone just might go home happy.
Golem Bob is one of three approaches to the quest Jacoban's Day Out 2: A Pilgrimsaster and it costs 4 QP to start. It can be completed with the Blacksmith and the Wizard, of any level.
Walkthrough[]
They both have a solution, but it would require the Jacobans to accept a golem in the place of the guilty Jacoban pilgrim.
Blacksmith (B) - Talk about incident with Jacoban Justicer
- Convince Jacoban Justicer to allow internal investigation
- Give evidence to Wizard
Wizard (W) - Craft Jacoban evidence (Evidence of Jacoban Thief)
- Craft Locator powder
- Scry with Locator powder
B - Question the Jacoban thief (receive Darkstone)
B - Choice - Keep it! -or- Return it!
1) Keep- Lie to Jacoban Justicer about stolen property (receive Darkstone)
2) Return- Return stolen property to Jacoban Justicer
- W - Craft Elixir of the Golem --> Give Elixir of the Golem to Blacksmith
- B - Craft Golem Body --> Craft Golem Legs --> Craft Golem Arms
- W - Research Jacoban trials --> Ask 2 Jacobans about historical Jacoban Trials
- W - Research Jacoban laws
- B - Make Golem in Forest
- W - Teach Basic Law to Golem Bob
- W - Turn Golem over to Jacoban Justicer
(Quest ends)