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Level 1
Journeyman Smith (Name)

* Can create basic weapons, armors and items at the Forge
* Can mine Ore from exposed rock
* Goods can be sold at the Smithy's Market Stall

Level 2
* New weapons, armor and Kingball paddles unlocked at the Forge
* Metalworking requires slightly less time and has a slightly higher chance of success
* Can mine Ore from exposed rock
* Goods can be sold at the Smithy's Market Stall

Level 3
Journeyman Smith (Name)
* New armor, hammers and staves unlocked at the Forge
* Metalworking requires slightly less time and has a slightly higher chance of success

Level 4
* New weapons unlocked at the Forge
* Metalworking requires less time and has a higher chance of success

Level 5
Blacksmith (Name)
* New weapons, armor, hammers, and Kingball paddles unlocked at the Forge
* Metalworking requires noticeably less time and has a noticeably higher chance of success

Level 6
* New weapons, armor and staves unlocked at the Forge
* Metalworking requires a lot less time and has a lot higher chance of success

Level 7
* New armor unlocked at the Forge
* Metalworking requires much less time and has much higher chance of success

Level 8
* New armor, weapons, hammers, staves unlocked at the Forge
* Metalworking requires much less time and has much higher chance of success

Level 9
* New weapons and armor unlocked at the Forge
* Metalworking requires almost no time and has a great chance of success

Level 10
Forgemaster/Forgemistress
* New weapons and armor unlocked at the Forge
* Metalworking requires almost no time and has a great chance of success


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Forging
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Level 1:
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Crude Longsword
A longsword of surpassingly poor quality. It is likely that a sword such as this was not only made by an apprentice blacksmith, but one with a decided lack of talent.
Attack:0 (1 at L)+1 
Weight:8 (7 at L)
* Cruddium:5

Untempered Longsword
A hastily constructed sword befitting a peasant, no more.
Attack:1 (2 at l) +1 sharpended
Weight:6 (5 at l)
* Cruddium:2
* Ferrous:3

Longsword
A sturdy sword of average quality and balance, it will serve adequately in a fight.
Attack:3 (4)
Weight:5 (4)
* Ferrous:5



Crude Plate Mail
Offering adequate protection, it was crafted with extremely heavy and low-quality Cruddium. All but the strongest of warriors will become exhausted after wearing it for a short while.
Defence:4 (5)
Weight:9 (8)
* Cruddium:4
* Ferrous:5

Chainmail
A reasonably light armor made of interlinking metallic chains. It offers decent protection and flexibility, allowing it to be worn with little risk of exhausting during long battles.
Defence:3 (4)
Weight:3 (2)
* Ferrous:7

Bear Hide Armor
Light in weight and light in protection, this odiferous armor is favored by those who need to mvoe quickly and quietly.
Defence:2 (3)
Weight:2 (1)
* Bear Meat:2
* Ferrous:2

Ramshackle Chestguard
While no one can be sure, it seems likely that a leprous, untalented peasant put this armor together out of several rusted scythe blades while blindfolded and drunk.
Defence:1 (2)
Weight:5 (4)
* Cruddium:7

Rookie Paddle
A rather plain Kingball paddle generally used by newbies and scrubs.
(gained when practising/playing at Kingball Court without a paddle)
Power:0

Rustic Paddle
A simple yet sturdy Kingball paddle commonly used by country folk.
Power:1 (3)
* Ferrous:3

Ferrous Hammer
Ferrous hammers are a bit lighter than Cruddium but equally strong, making them easier and more efficient to use.
Power:2 (4)
* Cruddium:2
* Ferrous:5

Cruddium Hammer
A basic blacksmith's hammer. The Cruddium lends its great weight but little else.
Power:1 (max quality normal)
* Cruddium:5

Basic Staff
A staff so basic, it's a wonder that some consider it magical.
(requires Wizard level 5 to eqiup)
Power:1 (max at normal quality)
* Cruddium:1

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Level 2:
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Greatsword
The greatsword is larger and far heavier than a standard longsword, allowing the wieldder to do great damage, but at the expense of being weighed down by such an unwieldy weapon.
Attack:5 (6) +1
Weight:10 (9)
* Cruddium:3
* Ferrous:6

Fiery Greatsword
The greatsword is larger and far heavier than a standard longsword, allowing the wieldder to do great damage, but at the expense of being weighed down by such an unwieldy weapon.
Attack:6 (7) +1
Weight:10 (9)
* Flame Sword Enchantment:2
* Greatsword:1


Plate Mail
While heavy, plate mail offers excellent protection from all manner of weapon  It is favored by knights the world round.
Defence:5 (6)
Weight:8 (7)
* Cruddium:3
* Ferrous:8

Expert Paddle
A paddle made for skillful players
power:4 (6)
* Electrum:2
* Ferrous:2
* Phosphorus:2

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Level 3
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Steel Plate Mail
Crafted from high-quality materials and tempered with phosphorus to produce a stronger alloy, steel plate mail is superior armor that any hedge knight would be proud to wear.
Defence:5 (6)
Weight:7 (6)
* Ferrous:7
* Phosphorus:3

Steel Hammer
Steel hammers provide a much smoother strike than lesser quality hammers, allowing their user to smith much quicker and with fewer mistakes
Power:4 (6)
* Ferrous:5
* Phosphorus:3

Staff of the Watcher
Blessed by the twin discipline of faith and magic, this powerful staff is bestowed only upon the most high-ranking wizards sanctioned by the Church.
Power:3 (5)
* Electrum:3
* Ferrous:3
* Wizard's Staff Core:1

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Level 4
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Steel Longsword
Crafted rom high-quality materials and tempered with phosphorus to produce a far stronger alloy, the steel longsword is a superior weapon and one any hedge knight would be proud to hold.
Attack:4 (5)
Weight:5 (4)
* Ferrous:5
* Phosphorus:2

Fiery Steel Longsword
Crafted rom high-quality materials and tempered with phosphorus to produce a far stronger alloy, the steel longsword is a superior weapon and one any hedge knight would be proud to hold.
Attack:5 (6)
Weight:5 (4)
* Flame Sword Enchantment:1
* Steel Longsword:1


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Level 5:
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Embossed Longsword
A sword of exquisite craftsmanship and beauty. Not only is it deadly on the field of battle, it will also make its wearer cut a dashing figure at the fanciest ofsoirees.
Attack:4 (5)
Weight:4 (3)
* Adamantle:2
* Electrum:2
* Ferrous:3
* Phosphorus:2

Fiery Embossed Longsword
A sword of exquisite craftsmanship and beauty. Not only is it deadly on the field of battle, it will also make its wearer cut a dashing figure at the fanciest ofsoirees.
Attack:5 (6)
Weight:4 (3)
* Flame Sword Enchantment:1
* Embossed Longsword:1


Advortonian Scale
Developed by a remote band in the Advortonian highlands, this armor is both light and extremely sturdy. It gave them such an advantage over their enemies that they quickly conquered much of Advorton under their banner.
Defence:4 (5)
Weight:2 (1)
* Electrum:4
* Ferrous:5
* Phosphorus:2

Excalipaddle
Using the most advanced techniques in Kingball paddle technology, all the professionals agree, this is the best Kingball paddle money can buy. You won't see a professional tournament where the winner isn't wielding oen of these bad boys.
Power:8 (10)
* Adamantle:2
* Mithral:2

Watcher's Hammer
These hammers are the standard used by the smiths of Yacothia to forge the superior armamants of Jacob's Sword.
Power:  6(8)
* Adamantle:3
* Electrum:3
* Mithral:4

Staff of Indeterminate Evil
It's not a bad staff, really; just misunderstood! Sure, it's dark and spikey and has a skull on it. And ok, MAYBE it was imbued with infernal malice and ultimate destructive power. But if you got to know it a little better, you'd get along just fine.
(Requires Wizard Level 3 to equip)
Power:5(7)
* Mithral:4
* Phosphorus:2
* Wizard's Staff Core:1


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Level 6:
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Precise Scimitar
A deadly single-edged sword developed by a band in Advorton. Its light weight allows it to be swung far faster than the standard longsword.
Attack:3 (4)
Weight:1 (0)
* Ferrous:4
* Mithral:2
* Phosphorus:2

Fiery Precise Scimitar
A deadly single-edged sword developed by a band in Advorton. Its light weight allows it to be swung far faster than the standard longsword.
Attack:4 (5)
Weight:1 (0)
* Flame Sword Enchantment:1
* Precise Scimitar:1

Knight's Plate
The addition of Mithral to the standard steel alloy creates an extremely strong and fairly light armor. The Mithral makes it much costlier, though...
Defense:5 (6)
Weight:6 (5)
* Ferrous:6
* Mithral:2
* Phosphorus:3


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Level 7:
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Lord's Plate
Made from the highest quality materials and due to its high price and fancy look, it is favored by well-to-do noblemen who want to impress both on the battlefield and on parade.
Defense:6 (7)
Weight:6 (5)
* Azurite:2
* Ferrous:4
* Mithral:4
* Phosphorus:2

Magical Staff
Wiseguys are always asking wizards, "Is that a magical staff in your reagent pouch, or are you just happy to see me?" Here's the answer.
Power:7 (9)
* Adamantle:3
* Mithral:4
* Wizard's Staff Core:2


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Level 8:
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Mithral Longsword
The Mithral alloys used to construct this sword lend t extra lightness and sharpness as well as a haunting beauty. Swords of such exquisite construction are ideal for enchanting.
Attack:5 (6)
Weight:4 (3)
* Adamantle:3
* Mithral:5

Fiery Mithral Longsword
The Mithral alloys used to construct this sword lend t extra lightness and sharpness as well as a haunting beauty. Swords of such exquisite construction are ideal for enchanting.
Attack:6 (7)
Weight:4 (3)
(Max 7/3 +1 sharpening)
* Flame Sword Enchantment:1
* Mithral Longsword:1

Adamantle Battleplate
Lined with Adamantle, this light-weight armor provides excellent protection.
Defense:6 (7)
Weight:4 (3)
* Adamantle:4
* Electrum:4
* Mithral:6

Angelshammer
???
Power:10 (legendary)
* Adamantle:2
* Azurite:2
* Mana Stone:3
* Mithral:5
* Mystical Metal Fragment:1

Doomstaff
A staff of pure evil, it gives its wielder extreme power, but at the cost of catching the Reaper's eye.
* Power:10
* Adamantle:3
* Arcane Edge:1
* Mana Stone:2
* Soul Fragment:7
* Wizard's Staff Core2

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Level 9:
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Darkstone Bulwark
Forged of Darkstone, an alloy created from Mithral and Mana Stones, this armor is sought after by warriors the world round. Rare is the smith skilled enough to craft it.
(requires Level 4 to equip)
Defense:7 (8)
Weight:5 (4)
* Azurite:2
* Mana Stone:7
* Mithral:7

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Level 10:
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Mana's Edge
This sword is constructed of Mithril with a Mana Crystal core, which absorbs magic from its surroundings. The blade is then sharpened by a Mana Crystal whetstone, igniting the core and imbuing the entire sword with mystical power.
Attack:6 (7)
Weight:4 (3)
* Mana Stone:5
* Mithral:7

Doomplate
No one knows the cursed legacy of this legendary armor, only that it can protect its owner from any blade. It is rumored that such armor can only be forged from the death of a mythical beast of such surpassing purity that killing it would cast a permanent blight on the murderer's soul.
Defense:10
Weight:5
* Adamantle:4
* Mithral:4
* Mystical Metal Fragment:2
* Unicorn Horn:1

Angelsguard
Myth tells of an armor of white and gold, gifted by Jacob to man who would found the Jacob's Swords. For twenty years he went without losing a single battle while wearing it.
Filled with Hubris, he single-handedly attempted to take on a horde of oppressed peasants. While he fought valiantly, they eventually tore him and his armor to pieces.
These pieces were eventually scattered throughout the land, waiting for a master smith to reforge them.
Defense:9 (9)
Weight:1 (1)
* Electrum:3
* Mana Stone:5
* Mithral:8
* Mystical Metal Fragment:4

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Crafting Books:
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Watcher's Blade (Manual of Blacksmithing: Watcher's Blade)
(require level 6?)
The standard issue in the ranks of Jacob's Sword. This weapon is blessed by an Eye of Jacob. Not recommended for Peterans or tose clumsy with sharp objects.
Attack:5 (6)
Weight:5 (4)
(At legendary quality, Attack:6, Weight:4)
* Adamantle:1
* Consecrated Well Water:2
* Ferrous:7
* Phosphorus:2

Tooth of Jacob (Manual of Blacksmithing: Tooth of Jacob)
Forged in the depths of Yacothia's cathedral district by the mightiest smiths, these swords are twice blessed by an Eye of Jacob and wielded by the infamous Justicers, who are tasked with hunting down the most dangerous of Jacob's enemies.
Attack:7 (8)
Weight:5 (4)
(legendary: Attack:8, Weight:4, sharpening +1 Attack)
* Adamantle:1
* Mithral:1
* Watched Water:2
* Watcher's Blade:1


Sword of the Chinchilla (Manual of Blacksmithing: Sword of the Chinchilla)
(require level?)
A sword with weak magical properties, no one is really sure what it has to do with chinchillas. Scholars hypothesize that, like a chinchilla, it is light in weight yet more dangerous than meets the eye.
Attack:6 (7)
Weight:6 (5)
* Ferrous:7
* Mana Stone:1
* Phosphorus:3

Angel's Talon (Manual of Blacksmithing: The Legendary Angel's Talon)
(requires level 10)
A sword of legend, rumored to have been gven to Peter by The Watcher. This sword was eventually shattered into pieces by the battling of the two faiths over who should own the sword. The pieces were scattered across the continent and eventually lost to time.
Attack:8 (8)
Weight:3 (3)
(legendary)
* Mithral:10
* Mystical Metal Fragment:3

Doomsword (Manual of Blacksmithing: The Cursed Doomsword)
(requires level 10)
While this deadly sword can deliver gaping wounds to the most armored of opponents, its cursed history is filled with tales of many masters, all of whom met with horrible ends.

This sword was eventually lost to time, its last known owner driven insane. He was rumored to have wandered the world looking for man or beast capable of defeating him in combat...
Attack:10
Weight:0
(legendary. sharpening has no effect)
* Adamantle:4
* Doomsword Blade:1
* Doomsword Hilt:1
* Mana Stone:4
* Mithral:3



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Special Quest:
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Fixed Sword
This sword has been repaired and is once again ready for battle
* Broken Sword:1

Scrap Metal (Cutting Edge)
A sheet of base metal used for various smithing repairs
* Cruddium:3
* Ferrous:2

Courtly Cooking Pot (Cutting Edge)
A regal cauldron, just haughty enough to fix meals or a king.
* Adamantle:1
* Broken Cooking Pot:1
* Scrap Metal:2

Super Alloy (Cutting Edge)
A long-lost formula of metallurgy that allows a skilled crafter to blend both Mithral and Adamantle ores into an incredibly strong substance.
* Adamantle:3
* Ferrous:1
* Mithral:2

Prototype Adamantle Blade (Cutting Edge)
A sword blade composed of durable adamantle ore, heavy enough to deal massive blunt trauma damage.
Attack:2
Weight:8
* Adamantle:3
* Crude Longsword:1

Prototype Mithral Blade (Cutting Edge)
A sword blade composed of supple Mithral ore that takes an edge shaper tan a Jacobian sermon.
Attack:2
Weight:3
* Curde Longsword:1
* Mithral:2

Prototype Alloy Blade (Cutting Edge)
An experimental recipe which smelts together Adamantle and Mithral ores to form a superior and durable metal composite.
Attack:4
Weight:3
* Crude Longsword:1
* Superior Alloy:1

Unfinished Legendary Blade (Cutting Edge)
An experimental recipe which smelts together Adamantle and Mithral ores to form a superior and durable metal composite.
Attack:4
Weight:3
* Adamantle:1
* Mithral:1
* Prototype Alloy Blade:1
* Superior Alloy:1


Balmung (Cutting Edge - Electrum - A Wicked Blade)
The first incarnation of this wicked blade was called Balmog and was rumored to be the material prison of a malevolent demon. Blades patterned after tihs seem to retain a sinister presence.
Attack:7 (unsharpened)
Weight:3

Trenfher (Cutting Edge - Electrum - A Deadly Blade)
A heavy, curved blade of ancient design, generally used for ceremonial combat andtribal rituals
Attack:7 (unsharpened)
Weight:3

Galatine (Cutting Edge - Azurite - A Gallant Blade)
A handsome sword of peerless form and superior function. The blade is said to gleam radiantly when wielded by a brave and worthy soul.
Attack:7 (unsharpened)
Weight:3

Seraphim (Cutting Edge - Azurite - A Heavenly Blade)
An elegant sword with a blade of shining metal and ornate hilt supposedly patterned after angelic weaponry.
Attack:7 (unsharpened)
Weight:3


Golem Disguise Prototype:
"Special Agent Tock will want to look at me wearing this!"
* Mithral:3


Azurite Crucible The Philosopher's Stone)
A metallic crucible capable of withstanding incredibly high heat
* Azurite:2

The Philosopher's Stone (The Philosopher's Stone)
A legendary stone, rumored to possess extraordinary elemental powers. Many believe it is capable of transmuting base metals into gold.
* Azurite Crucible:1
* Cockatrice Egg:1
* Transmuting Agent:1

Chinchilla Trap (Evolution of the Chinchilla - Chinchilla of the Watcher)
A trap for an unsuspecting chinchilla.
* Cheese:1
* Cruddium:2

Dust Box (Evolution of the Chinchilla - Chinchilla of the Watcher - Convert more chinchillas)
A box for holding dust of all kinds
* Cruddium:1
* Ferrous:2

Mystic Amplifier(Evolution of the Chinchilla - Chinchilla of the Watcher - Convert more chinchillas)
While humble in appearance, this rod-like creation can amplify spells and religious rites quite well.
* Amplifying Dust:1 (quest item)
* Azurite:2

Mithral Hammer (Evolution of the Chinchilla)
A hammer enriched with Mithral.
Power:1
* Cruddium Hammer:1
* Mithral:2

Adamantle Hammer (Evolution of the Chinchilla)
A hammer forged with Adamantle.
Power:2
* Adamantle:2
* Cruddium Hammer:1

Mithral Hammer Test(Evolution of the Chinchilla)
This will test the hammer's effects on the chinchilla.
* Mithral Hammer
* Captured Chinchilla

Adamantle Hammer Test(Evolution of the Chinchilla)
This will test the hammer's effects on the chinchilla.
* Adamantle Hammer
* Captured Chinchilla

Adamanthral (Evolution of the Chinchilla)
An experimental Adamantle and Mithral alloy.
* Adamantle:1
* Mithral:1

Adamanthral Hammer (Evolution of the Chinchilla)
A hammer forged with the experimental alloy Adamanthral.
Power:3
* Adamanthral:2
* Cruddium Hammer:1

Adamanthral Hammer Test(Evolution of the Chinchilla)
This will test the hammer's effects on the chinchilla.
* Adamanthral Hammer
* Captured Chinchilla

Chinchilla's Bane (Evolution of the Chinchilla)
An Adamanthral-based sword that pierces even the thickest chinchilla hide.
Attack:4
Weight:6
* Adamanthral:2
* Adamanthral Hammer:1
* Ferrous:3

Beast's Bane ((Evolution of the Chinchilla - reward recipe)
Infused with the angry blood of hunted beasts, this sword swings with some heft and imbues on the carrier the might of a bear, the tenacity of a boar and the swiftness of a deer.
Attack:4(5)
Weight:6(5)
* Adamanthral:2
* Bear Meat:1
* Boar Meat:1
* Venison:1

Iron Mask (Seven Mechanical Arts)
Be the belle of the masquerade ball with your very own Iron Mask! Also makes a great "gift" for evil twins to give to their better halves.
* Ferrous:3

Sword Breaker Handle(Animuslaver, read The Legendary Sword Breaker: A How To)
The handle to the Legendary Sword Breaker!
* Azurite:1
* Ferrous:2
* Mithral:3

Sword Breaker Head(Animuslaver, read The Legendary Sword Breaker: A How To)
The head to the Legendary Sword Breaker!
* Cruddium:3
* Ferrous:2

Sword Breaker, The Legendary (Animuslaver, read The Legendary Sword Breaker: A How To)
The Legendary Sword Breaker--not quite as good as falling into the molten lava of a giant mountain offire, but it should do the trick in a pinch.
* Sword Breaker Handle
* Sword Breaker Head

Shovel (Animuslaver)
A spade whose purpose is to shift dirt from one location to another.
* Electrum:2
* Ferrous:2

"Animuslaver" (Animuslaver)
It is like the real thing, except for the mass slaughter, slow wasting away, and eventual dying alone parts.
* Cruddium:4
* Mithral:1

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Not craftables
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Treemancer's Staff
Carved from living wood and imbued with the power of Nature, this staff is often seen in the hands of druids and other guardians of the forest.
Power:2
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